This full-day round table consists of several distinct sessions presented by experts in game localization and is open to clients (game developers and game publishers) and to qualifying vendors (game localization specialists). We aim to provide the best possible venue to enable a fruitful and balanced debate. To this end, we will do our best to maintain a balanced group of participants. The day will end with an open discussion based on information and questions from the day’s presentations.
Games Localization Round Table Program
Welcome and Introductions – Host: Michaela Bartelt – EA
Tom Clancy’s The Division – Aiming for Localization Excellence
Speakers: Anca Marica – Ubisoft, Stefan Petrica– Ubisoft
A League of Their Own
Speakers: Valerio Starna – Riot Games, Sheila Morris – Keywords International
Game Localization for Latin America: A New Frontier
Speaker: Andre Faure – GamePlan
Bigger in Japan
Speaker: Dario Quondamstefano – Wooga
Crowdsourcing: Tips for Game Developers and Publishers
Speaker: Ksenia Mezhenina – All Correct Group
Discussion of Topics Selected by the Participants
Space for this session is limited. Please contact us to obtain the admission code necessary for registration.