Philip Harris

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The corona virus pandemic is weighing on us all now – personally and professionally. The LocWorld team is well and we hope you are, also.
Regarding LocWorld42 in Berlin, we are in negotiations with our conference venue, the InterContinental Berlin, and are forced to wait for further developments in Germany before we can make a definitive announcement. Meanwhile, we are investigating opportunities for a virtual and safely-distant way to get together, network and learn. We promise to let you know more as soon as we can. We ask for your patience and understanding.

Philip Harris

Senior Narrative Designer
Bigpoint GmbH

Phil Harris is a senior narrative designer at Bigpoint, working on several products for Bigpoint and Yuozu Interactive, Bigpoint’s parent company. He writes unique, functional canon for each game, providing quests based on the worlds he has created. Phil works at integrating with art and design teams to realize the stories he is telling and supporting his localization colleagues to ensure that the meaning and terminology of the quests can be understood by the translators. Phil is friendly, outgoing and often enjoys dazzling people with the glint off his bald head, a trick he uses to gain the upper hand in meetings.

Upcoming Sessions for Philip Harris

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